书籍 Designing Interactions的封面

Designing Interactions

Bill Moggridge

出版社

MIT Press

出版时间

2006-11-24

ISBN

9780262134743

评分

★★★★★
书籍介绍

Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technology products no longer regard their job as designing a physical object--beautiful or utilitarian--but as designing our interactions with it. In Designing Interactions, award-winning designer Bill Moggridge introduces us to forty influential designers who have shaped our interaction with technology. Moggridge, designer of the first laptop computer (the GRiD Compass, 1981) and a founder of the design firm IDEO, tells us these stories from an industry insider's viewpoint, tracing the evolution of ideas from inspiration to outcome. The innovators he interviews--including Will Wright, creator of The Sims, Larry Page and Sergey Brin, the founders of Google, and Doug Engelbart, Bill Atkinson, and others involved in the invention and development of the mouse and the desktop--have been instrumental in making a difference in the design of interactions. Their stories chart the history of entrepreneurial design development for technology. Moggridge and his interviewees discuss such questions as why a personal computer has a window in a desktop, what made Palm's handheld organizers so successful, what turns a game into a hobby, why Google is the search engine of choice, and why 30 million people in Japan choose the i-mode service for their cell phones. And Moggridge tells the story of his own design process and explains the focus on people and prototypes that has been successful at IDEO--how the needs and desires of people can inspire innovative designs and how prototyping methods are evolving for the design of digital technology. Designing Interactions is illustrated with more than 700 images, with color throughout. Accompanying the book is a DVD that contains segments from all the interviews intercut with examples of the interactions under discussion. Interviews with:

Bill Atkinson, Durrell Bishop, Brendan Boyle, Dennis Boyle, Paul Bradley, Duane Bray, Sergey Brin, Stu Card, Gillian Crampton Smith, Chris Downs, Tony Dunne, John Ellenby, Doug Englebart, Jane Fulton Suri, Bill Gaver, Bing Gordon, Rob Haitani, Jeff Hawkins, Matt Hunter, Hiroshi Ishii, Bert Keely, David Kelley, Rikako Kojima, Brenda Laurel, David Liddle, Lavrans Løvlie, John Maeda, Paul Mercer, Tim Mott, Joy Mountford, Takeshi Natsuno, Larry Page, Mark Podlaseck, Fiona Raby, Cordell Ratzlaff, Ben Reason, Jun Rekimoto, Steve Rogers, Fran Samalionis, Larry Tesler, Bill Verplank, Terry Winograd, and Will Wright

目录
1 The mouse and the desktop
2 My PC
3 From desk to the palm
4 Adopting technology
5 Play

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用户评论
现在才发现历史原来也是很重要的
访谈加历史
装帧美
@ginrain original version...
虽然有点过时,但是交互必读教材!
主要介绍了交互设计的历史。实战的部分很少。作者真的好啰嗦,开始的几章还认真看,后面实在看不下去,开始跳读,才觉得时间没有被浪费。。。感觉前面讲鼠标和图形界面那里,了解一下还行。后面讲service design也还行,其它。。。感觉帮助不大
诶 这就是鼻祖了,可惜了,Bill Moggridge 去世了
粗略翻了一遍,本书梳理了交互设计发展至21世纪初的历史,从个人消费级数码产品的发展历程,到服务设计系统,以及更具探索性的MIT媒体实验室和RCA的思辨设计都有涉及,在最后一章中,作者详细讲述了IDEO的工作方法,也说本书可以作为一个交互设计的SOTA合集。虽然是十多年前出版的书,很多例子都有些年头了,但是这些方法和思潮现在还在被广泛运用,甚至因为过于热门而被滥用,可以说本书是很有前瞻性的。然而不得不说,交互设计与信息技术一直是两生花的关系,这十几年间技术的发展和应用速度远超上世纪,如果本书能够被续写,将会非常有趣。
上课不好好看reading,上班临时抱佛脚…… @2017-02-07 09:06:09
我TMD竟然打印出来了!