书籍 Designing for Interaction的封面

Designing for Interaction

Dan Saffer

出版社

New Riders

出版时间

2009-08-23

ISBN

9780321643391

评分

★★★★★
书籍介绍

Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs." -- Jared Spool, CEO of User Interface Engineering Interaction design is all around us. If you've ever wondered why your mobile phone looks pretty but doesn't work well, you've confronted bad interaction design. But if you've ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you've encountered good interaction design: products that work as well as they look. Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products' aesthetics lies the practice that figures out how to make our products useful, usable, and desirable. This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you * learn to create a design strategy that differentiates your product from the competition * use design research to uncover people's behaviors, motivations, and goals in order to design for them* employ brainstorming best practices to create innovativenew products and solutions* understand the process and methods used to define product behavior It also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more.

用户评论
IAT 201
4 approaches to interaction design : user-centered design , activity-centered design , systems design , genius design . // Design strategy , research , structured findings , Ideation and Design Principles .
Interaction Design intro
我喜欢作者在里面放的那些小访谈,是我interaction design的入门书。
用于巩固入门知识还不错 (最近十分怨念没能系统地学习设计啊
CMU Interaction design concepts Design process, More theory than practice, Guidelines
这本书不但对交互设计来源和本质做了很好的介绍,而且系统性地总结出交互设计的基本方法。脉络清晰,深入浅出。 第7章给我的启发较多,不仅从心理学的角度讲述了交互设计的门道(如:希克定律, 7±2法则),还从人类工程学、计算机科学、管理学的角度分享了设计实践的方法(如:费茨定律,泰思勒定律,新乡重夫原则 )。 当然,这本书仍然具有一定局限性,有许多黄金法则并没有被提到。例如,六度分隔理论、格式塔理论、奥卡姆剃刀定律等。
读完了整本书,入门还是可以,但是要想多的了解,这本书的内容还不够深入。